The rocket fly sound was created using a noise generator in Bidule and the sound of a Harley Davidson through a low pass filter.
The no ammo sound was created from me tapping on the table, clicking, rustling paper and a toy gun.
The Regeneration sound was created using the subtractor synth in Reason.
And the Reload/weapon pickup sound was created using a toy gun.
References:
Haines, Christian. Lecture. 'Assets'. Adelaide University. 7/10/08.
"Chapter 5 - Sound Design: Basic Tools and Techniques" and "Chapter 6 - Advanced
Tools and Techniques". Childs, G. W. 2006, Creating Music and Sound for Games,
Thomson Course Technology.
Kelleghan, Fiona. 1996, Sound Effects in SF and Horror Films, 2006,
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