Well im blown away by ben's patch. That rhythm operator is fantastic, i wanted to do something like that in my patch, but i didnt have the time to take it on. The interface is amazing and all the bug fixes were great. Great work.
Looking at all the supercollider patches dont interest me very much, everything that im seeing is something that could be done in max, im sure the precision and quality wouldn't be the same, but the result would be something simmilar. Jake's 5.1 surround patch had an interesting sound, but again something that could be done in max and im glad im not doing this next year.
Jakes advertisement was pretty average, but the sound was done well and the rock riff at the end sounded pretty sweet.
It was a shame that Will's game was never finished, but i always like to see people working on films and games and general sound audio work in SA.
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