Tuesday, August 28, 2007

CC1 Week 5

Normalisation, something so simple yet very affective. To test how affective it was i used a saw wave not a GM distorted guitar to simulate the guitar. Although still very "MIDI," it does now resemble something similar to a guitar, and if it were integrated in a heavy mix, it could work.

I downloaded a horrible version of Back in Black by ACDC. What Ive done to the original MIDI is add strumming simulation to the block chords that were originally there, i.e. delay notes and decrease velocity over the chord. With the delay i have included simulated up and down strokes on the guitar.

To the drums i have added a fill to create a bit of diversity, but as the song has a fairly set drum beat, i didn't want to fiddle with this much more.

The bass already sounded fairly normal, any effect wouldn't have made any difference to the sound and there was no slides in the song, so pitch bends were not needed. The only thing that i could have done for both the guitar and bass is include a screeching sound simulating fingers sliding up and down the neck, however i couldn't find a sound similar to this in Cubase.

Here is the Original mp3
http://www.mydatabus.com/public/loudman/BackInBlacKORIG.mp3
Here is the Normalised mp3
http://www.mydatabus.com/public/loudman/BackInBlack.mp3
Here are the Before and After Photos of Cubase.
Before
http://www.mydatabus.com/public/loudman/Picture2.png
After
http://www.mydatabus.com/public/loudman/Picture1.png

References

Haines, Christian. Lecture 23/8/07 "MIDI Naturalisation." Adelaide University.

www.computermusic.co.uk Normalisation Tutorials.

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