Tuesday, May 29, 2007

CC1 Week 11

Meta Synth again, fun fun as always. I must admit that although this program is fantastic, the GUI is a little frustrating at times, the icons can be a little hard to find and the simple ability to drag and drop not only from the finder but also within the program can be frustrating and time consuming at times.

Playing with the 4 other rooms opened up a few extra possibilities for sampling, although many of these effects, i found, could be found in the earlier rooms we investigated. Only these rooms offer much more precision. Just playing around with the samples trying to create interesting sounds can be a little annoying, but if you were going in there with a particular sound in mind you wanted to create then it would be much more engaging.
I made 4 samples, put them in the sequencer and made another sample from my instrument.

The first sample I used the vocal sample from the previous weeks and filtered the sound with the image filter, i created a sound that had random mono frequencies.

The Next sample i used the spectrum synth and analysed the audio at a low quality to create a slow "digital" sound. I then analysed this analysis to create another sample which was an extended version of this "digital" sound.

1st step2nd step

The final sample used was created with the sampler. I put all these new sounds into the sampler and created a rhythmic sample.

The final step was to put all this into the montage room and create a sequence.

http://www.mydatabus.com/public/loudman/Finalmontage.mp3

References:

Haines, C. Lecture 24/5/07 (Meta Synth (2))

Meta Synth Pro Tutorial

2 comments:

Darren S said...

Creepy, despite not having definite goal in mind. Some feel was starting to develop.

edward kelly said...

it just stops...

you build us up, stoke the excitement,,,,, then... it.. stops..

oh well. 30 seconds ain't long time :)